A mind map is a visual brainstorming tool used to expand, connect, and organize ideas around a central concept. It’s nonlinear, fast, and system-friendly — making it ideal for early stages of game design, where exploration matters more than structure.
Think of it as a cognitive sandbox — where ideas grow into systems.
1️⃣ Definition
A mind map is a radial diagram that starts from a central node and branches outward into related concepts. It helps designers visualize relationships between mechanics, systems, or story components — before locking them into documents.
📍Mind maps are thinking tools, not specs. Use them to explore before you explain.
2️⃣ Why Mind Maps Matter in Game Design
Function | Benefit |
Early ideation | Generate many ideas quickly, without hierarchy |
System mapping | See how mechanics or content layers interconnect |
Narrative planning | Visualize branching paths or emotional arcs |
Feature breakdown | Turn abstract goals into actionable parts |
Team alignment | Share the big picture before diving into details |
📍A good mind map feels like zooming out on the whole game — and seeing how everything connects.
3️⃣ Core Structure
Element | Role |
Central Node | Main theme or system (e.g. “Combat”, “Hub World”, “Player Progression”) |
Branches | Major categories or subsystems (e.g. “Ranged”, “Melee”, “AI”) |
Sub-branches | Specific mechanics, verbs, or content (e.g. “stamina cost”, “weapon tiers”) |
Connections | Lines between nodes that highlight dependencies or synergy |
Icons / Tags | Visual shorthand for priority, genre, risk, cost, etc. |
📍Use branches for verbs, not nouns — “craft”, not “crafting table”.
4️⃣ Use Cases in Game Design
Game Concept Exploration
- Central Node: Post-apocalyptic Hospital Survival
- Branches: Exploration, Factions, Infection, Resources
- Sub-branches: Procedural rooms, hunger loop, oxygen control
Mechanics Breakdown
- Central Node: Combat
- Melee → stamina, parry, weapon weight
- Ranged → reload delay, ammo scarcity
- AI → patrol zones, alert escalation
Narrative Structure
- Central Node: Player Journey
- Chapters → Characters → Emotional beats
- Branches → Moral choices, flashbacks, twists
LiveOps Planning
- Central Node: Event Calendar
- Monthly Beats → XP boost, seasonal cosmetics, leaderboard resets
📍Mind maps are especially powerful when one node belongs to several systems — that’s where emergent design lives.
5️⃣ Tools for Building Mind Maps
Tool | Strength |
Miro / Whimsical | Collaborative, clean, fast visual editing |
MindMeister / XMind | Specialized for mind mapping logic |
Figma (with plugins) | UI + structure in one space |
Notion / Obsidian | Text-based maps with bidirectional linking |
Whiteboard or paper | Great for solo or team ideation sprints |
✅ Mind Map Design Checklist
📍You don’t ship the mind map. You use it to find what’s worth shipping.
Summary
Term | Mind Map |
What it is | A radial diagram used to explore and connect design ideas |
Why it matters | Supports nonlinear thinking, system planning, and team clarity |
What it’s used for | Concepts, mechanics, narrative arcs, LiveOps planning |
Design goal | Enable creative expansion and systemic visualization |
📍A mind map is the first shape your game takes — before the grid, before the prototype, before the doc. It’s where chaos meets structure — and turns into design.