In monetization design, ARPPU (Average Revenue Per Paying User) reveals how much your spenders actually spend. It shows the depth of investment per paying user — beyond just how many players open their wallets.
1️⃣ Definition
ARPPU measures the average amount of revenue from users who made at least one purchase. It reflects how compelling your game’s monetization is for those who chose to pay.
Metric | Formula |
ARPPU | Total Revenue ÷ Number of Paying Users |
📍If you earn $12,000 from 600 paying users → ARPPU = $20.00
2️⃣ Why ARPPU Matters
Use Case | What It Enables | Design Insight |
Spender behavior | Measures depth of IAP engagement | How valuable is your game to spenders? |
Offer tuning | Helps price bundles, VIP tiers | Are you underselling or overpricing? |
Segmentation clarity | Identifies whales, dolphins, minnows | Who are your most committed players? |
Monetization diagnostics | Complements ARPU and conversion | Is low revenue due to few payers — or low spend? |
📍ARPPU shows how much your best customers trust your economy. Don’t just track it — understand why it rises or falls.
3️⃣ Interpreting ARPPU
ARPPU Range | Interpretation | Game Type |
$1–$5 | Shallow spend, ad-supported model | Casual, hypercasual |
$5–$20 | Balanced monetization, broad access | Casual/midcore |
$20–$100+ | Committed payers, deeper systems | Midcore/hardcore |
$100–$500+ | Whale-driven economy | Gacha, 4X, RPGs |
📍High ARPPU ≠ healthy game. It might mean few whales carry the business — which can be fragile long-term.
4️⃣ ARPPU and Related Metrics
Metric | Measures | Timescale |
ARPU | Revenue per all users | Day / lifetime |
ARPPU | Revenue per paying users only | Day / lifetime |
Conversion Rate | % of users who make a purchase | Usually install-based |
📍Use ARPU + Conversion to understand breadth, and ARPPU to understand depth.
5️⃣ How to Improve ARPPU
Strategy | Implementation |
Tiered offers | Add high-value packs beyond beginner bundles |
VIP progression | Reward repeat spending with status, power, or cosmetics |
Event-based monetization | Boost ARPPU during seasonal or limited-time events |
Segmented targeting | Offer premium content to players showing high intent |
Emotional anchors | Attach purchases to identity (e.g. skins, naming rights, prestige) |
📍A strong ARPPU system gives every spender a reason to keep going. Don’t stop at first-time packs.
6️⃣ Game Examples
Game | Spender Behavior | ARPPU Insight |
AFK Arena | Whale-focused gacha + VIP | High ARPPU via long-term tiers |
Candy Crush Saga | Wide payer base, micro-IAPs | Medium ARPPU, stable economy |
State of Survival | Heavy midcore monetization | ARPPU spikes during conflict-driven events |
✅ ARPPU Checklist
📍ARPPU isn't about selling more — it’s about giving spenders more value per dollar. Respect their investment.
Summary
Term | ARPPU – Average Revenue Per Paying User |
What it shows | Depth of monetization per spender |
Used for | Pricing, segmentation, LiveOps analysis |
Paired with | ARPU, Conversion Rate |
Optimized by | Tiered offers, long-term progression, premium events |
📍ARPPU measures not who pays — but how much they believe your game is worth. Build economies that reward generosity without exploiting it.